Year in Art 2013


    art Year in Art 2013

    It’s 1984 and Janine Melnitz, the Ghostbuster’s cute but curmudgeony secretary, is trying her hand at flirting with one of her bosses: Dr. Egon Spengler.

    “You’re very handy.  I bet you like to read a lot too.”

    “Print is dead.”

    Egon’s reply is funny in its brevity and his naivety to Janine’s come on. The line is quickly over-shadowed by his famous list of hobbies: ” I collect spores, molds, and fungus.” But let’s back up a bit… It was 1984. Where on Earth did that line come from? In 2013, the line is shocking in its foresight. The first commercially available cellphone debuted in ’83. The concept of a world-wide Internet began practical application in ’82. Tablet computing was just a sci-fi dream. Print still had two decades of glorious, deforesting excess. Two decades of luxurious magazines with big budgets expanding and refining what the format was capable of. The bold medium of album art took a dive when LPs lost out to CDs, but the magic of the marriage of music and images prevailed. Physical formats are now premium items. Tangible totems in a world of increasingly intangible media.

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    Consequence of Sound launched in 2007. We could never have been a music magazine. Well, maybe we could’ve been a ‘zine. – after all, D.I.Y. formats will last as long as a physical world still exists. But that sexy marriage of meticulously designed words and images belongs to the old guard, the foolhardy, or the boutique. CoS’ was born from the instantaneous omnipresence of 21st century news. Print is dead, but humans are still visual animals. We thrive off connection. And music, like all art, is pure connection. It’s the images and thoughtscapes conjured when you tune into a song. It’s the music videos, or music-driven scenes in TV and film. It’s the clever packaging of that physical media you buy from a cool record shop. It’s the audio-visual experience of formats yet to exist, incomprehensible to humans without augmentation. Connection is what brought you here.


    That’s why we love providing original art for CoS’ reviews and feature articles. We love music and we love the connection between music and visual mediums. We thrive off of that connection just like we thrived off the mystique of bygone formats. If opening the homepage or an article on CoS can in some way echo that sensation, then we’ve done well. In the past year alone, CoS’ roster of artistic talent has exploded. It’s a privilege working with such diverse talents and a thrill seeing every new piece that’s turned in. Print might be dead, but the magic of words, music, and images is very much alive. And if you think the following pages of art are great just wait ’til next year. I’m excited beyond the capacity for rational thought.

    Or hey – better yet – don’t wait! Head over to the CoS store where almost all this art is on sale as prints, phone cases, bags and other cool stuff.  This isn’t even a shameless plug for us: all proceeds go to the artists.

    -Cap Blackard
    Art Director

    Kailyn Boehm

    Kay has the uncanny ability of combining cuteness with predatory energy. Case in point: a series she did earlier this year of very unconventional monster girls – among them a harpie and a naga to name a couple. Classical monsters combined with awesome urban fashion explode with an insane collection of colors — like Lisa Frank if Lisa Frank used her neon colors for good, not just waving her paintbrush wand around like a madwoman. You can see that same incredible energy in her M.I.A. piece and her great sense of design tact in her illustration for Pearl Jam. I, for one, can’t wait to see what she does next. –Cap Blackard


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    See more: The Art of Kailyn Boehm

    Steven Fiche

    I originated in NGC 4594, an unbarred spiral galaxy in the constellation Virgo. My visual output is controlled by a parallel frequency to that of modern musical arrangements orbiting the planet Earth. My interpretations of sounds are possible through combining the technologies of the Rhythmicon and the Spirograph. As a music fan and frequent reader of CoS, working with the CoS art team in creating a visual companion to the articles helps paint a complete picture for the reader and I enjoy the process immensely.


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    See more: The Art of Steven Fiche

    Justin Hopkins

    When illustrating for the Consequence of Sound features I try to incorporate as much experimentation and adventure as exists in the music. Some experiments are more successful than others…

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    Dmitri Jackson

    My illustration style has always leaned towards comic books and mostly cartoonish representation. But 2013 was a turning point for me as I found myself moving to a stronger sense of realism and more experimentation with line, color and texture.

    My two personal favorites for 2013, Phoenix’s Bankrupt! and Elvis Costello & The Roots’ Wise Up Ghost, represent the heights of this new direction. Bankrupt! stays with me because of the mystery of what’s inside (or not inside?) the amplifier/safe. And as fan of both Costello and the Roots, I naturally leapt at the chance of drawing them in a way that’s as fun and clever as their album.

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    See more:  The Art of Dmitri Jackson || Blackwax Boulevard

    Austin James

    Austin’s art always acknowledges the grotesque in the same moment that it acknowledges the beautiful. There’s a great truth in that kind of illustration. It ensures that no matter the subject matter, no matter how far into the fantastic it reaches — it’s still tangible to the viewer. His renderings of counter culture icons, even ones as goofy as Earthworm Jim or the Street Sharks, have a grit to them. He makes them dark not to validate them to a now adult audience, but to bring them to life, dirt and all. –Cap Blackard

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    See more: The Art of Austin James

    Drew Litowitz

    Though I didn’t always think about it, I have always believed that music and images are symbiotic. When I first started as a writer for Consequence of Sound in 2008, I hadn’t given it too much thought. I drew and painted throughout college while listening to music. I created hundreds of drawings and graphics with Robert Pollard or Bradford Cox screaming in my ear. That artwork turned out weird. I went home and wrote about some records, then uploaded them to the website. Then I made some more art.

    I have been making artwork and writing for the site for the better part of five years now. It’s been exciting pushing the visuals to a new level, and watching all the artwork from our loyal and hard working artists trickle in. We’re still wondering what might be possible in the future. Online journalism is hitting a golden age for design. We’re excited to become more and more a part of that magic.

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